The Live Fire Drill Cards™ Handgun Training Log
All training logs include drill cards, loadout cards and log cards with several simple instruction cards. The three types of cards are the primary elements of the LFDC system that work together to provide a comprehensive practice methodology for handgun shooters, especially those just starting out. They incorporate the exclusive LFDC Absolute Accuracy Rating (AAR) system for drills, which supports the Accuracy First approach to training. Accuracy First is a foundational training approach used to create a positive, encouraging experience and rapid improvement through a focus on accuracy.
Trainers, consider using the Burnett Live Fire Drill Cards™ system as an added element of your current curriculum to accelerate your clients progress. LFDC does not teach technique, but provides drills with skill focus areas for your client to practice the technique they have learned. Take advantage of the broad selection of standardized drills to truly measure improvement and the training log to record plans and results. Validate your client’s progress to encourage them to continue to train and visit the range.
USING THE TRAINING LOG
Using the Handgun Training Log and Log Cards
Step 1 Loadouts Section – Complete the loadout cards, one per loadout.
Step 2 Active Drills Section – Move drills here from Spare Drills to practice at the range. After practice, shoot the drills once more and record your results on the drill cards.
Step 3 Training Log Section – Use the log cards just as you use your log now. Record the entire practice session experience on the log card and highlight your drill results with loadout and drill/run numbers. Set goals for next practice.
Additional information about how the training log works.
The training log is designed in three parts that work together as a system to allow you to record important information in each area separately and also easily link the information together to create a complete picture of your practice and training.
For example in the diagram below, you have created a loadout card for your main carry gun with a Loadout ID of G19MC. When you shoot the drill you fill in the loadout used as in Run 1. Later when you fill out the log card and summarize your experience and results, you make notes about several drills you ran, including D-029, with G19MC at practice on 2/12/17.
In this way, with quick references, you can connect the elements that affect your performance and always see your performance trends on the drill cards performance history in the log.
Safety & Accuracy
Safety Always – Accuracy First (SAAF)
SAAF is a foundational training priority incorporated throughout the entire Live Fire Drill Cards system. It is used to promote a positive, encouraging experience with rapid improvement through a focus on safety and accuracy. To follow this philosophy, try this approach using these three steps:
Step 1 – Know the 4 Weapons Safety Rules and your local range rules. Learn proper technique from a trainer.
Step 2 – Choose drills that are within your ability but challenge you and practice accuracy first without timing. D-001 to D-006 are good starting choices.
Step 3 – As you improve, add elements of difficulty including time. If accuracy suffers, remove elements of difficulty. Show your progress to your trainer.
One of our customers shares his experience.
“By repeating the timed drills it became obvious that I needed to slow down just a little to improve my accuracy, but just a little. And by doing so my grouping improved and I was still able to do it in the allotted times. – Brian K.
Live Fire Drill Cards™ promotes a SAAF philosophy for shooting practice throughout our products and as a company.
It simply means always act safely and practice accuracy first including accuracy over speed. Never let going for speed compromise safety.
I think Wyatt Earp had a point. “Fast is fine, but accuracy is everything.” – Wyatt Earp
The Live Fire Drill Cards™ system does NOT teach shooting technique or gun safety. It does, however, offer common sense reminders about safety that are generally accepted principles of safe conduct. Always strictly observe gun safety rules and range rules whenever practicing.
Speed and safety are intertwined. A wise trainer once asked me, “Does your trigger finger follow rule no. 3 when it’s in a hurry?” Makes you think.
Learn the 4 basic rules of gun safety.
U.S.C.G. 4 WEAPONS SAFETY RULES
The 1st Rule: Treat all firearms is if they are loaded.
The 2nd Rule: Always maintain proper muzzle control.
The 3rd Rule: Keep finger off the trigger until on target and ready to shoot.
The 4th Rule: Know your target and what is beyond it.
LFDC Exclusive Absolute Accuracy Rating (AAR)
Absolute Accuracy Rating (AAR) is a unique Live Fire Drill Cards™ rating system for the muzzle angle of accuracy required to hit a target (scoring zone) of a specified size from a specified distance.
Everyone knows its easier to hit a large target (6″ red circle) than a small target (3″ blue dot) or any target as you get closer. This is because you have a wider muzzle angle available to hit the target. Its that simple.
There are six levels in the AAR rating system, each with a color, letter and title. The first, Beginner has an absolute angle requirement of 3 degrees and as you go up each level requires half the angle of the previous level. In a way, it gets twice as hard to hit the scoring zone as you go up each level.
The AAR rating on the drill cards show the range of accuracy for all shots in the drill from the easiest shot (left) to the hardest shot (right). This gives you a quick way to compare drills for difficulty based solely on required shot accuracy.
For any shot, find your target scoring zone size (inches) in the row and shot distance (yards) in the column and where they intersect is the required angle of accuracy.
In the example D-045 the Absolute Accuracy Drill (coming soon) you can see that the distance and target zone size result in the exact angles defined by the 5 ratings Novice, Intermediate, Advanced, Expert and Marksman.
In the first 4 stages, the distance doubles for each stage. The last stage V is at the same distance as stage VI, but the target zone moves from the 5.7″ ring to the 3″ dot (2.85″), a reduction of half.
All changes in distance and target zone size have the effect of reducing the muzzle angle of accuracy that must be achieved to hit the target zone.
USING TRAINING LOG CARDS
The Training Log with training log cards captures the complete details of each practice session, with easy reference to drills run, overall drill results and room for freehand notes. Detailed drill results are always just a flip of the cards away in the Active Drills section.
The completed log card example below shows how it might be filled out to record all activities associated with your training. Some features of how the card is used in the example are:
- For new entries, basic information of Date, Loadouts Used, Notes, Rounds Fired and Practice Hours are written under the headings. After that, additional information about the activity uses the entire line and as many lines as needed.
- The log card is used to record many different aspects of becoming a better handgun shooter including practice sessions, a training session, a book read on self defense and aftermath, dry fire practice, etc.
- Drills that are practiced are referenced by number, which points to the drill card for all other information, saving writing it all out in the log. Some shooting results are captured that highlight improvement.
- Some notes are made as reminders to plan time to work on some skills.
USING DRILL CARDS
Fun and popular drills that offer a challenge to all skill levels are instantly available with our amazing selection of drill cards.
Drill results are captured directly on the drill cards with room to track results of 7 runs per card, allowing performance trends to be easily spotted. Colorful drill cards come with each standard training log and are also available for purchase individually when you need more.
USING LOADOUT CARDS
All About Loadouts and Loadout Cards
What is a loadout?
A loadout is simply how you are equipped and outfitted to shoot.
What does a loadout include?
A loadout should include everything that could significantly affect your shooting performance.
The short list includes your handgun, holster, carry location, ammunition and concealment garments. (It could include eyeglasses versus contacts as well if it affected your performance.) The main loadouts of interest are the ones that you you use for carry and the ones that you practice with regularly including dry fire using SIRT’s.
How many loadout cards should I have?
Not too many and not too few. Not being cute here. Too many and the tracking will not be worth the effort and you won’t see differences in shooting performance because you just won’t record consistently. Too few and you may not be able to tell that certain differences in your equipment or outfitting are causing you performance problems. You can also limit the loadout cards to just the ones that represent how you carry so if you only carry one way then you only need one loadout. Our experience is that a typical number of loadout cards that gets the job done is usually between 3 and 7.
How can the various parts of a loadout affect my shooting performance?
- Handgun – A different handgun make, model, caliber or barrel length (to name a few factors) may affect your performance and usually will. These differences can affect aim, draw speed, trigger control, recoil and other factors that affect accuracy and draw time. Conversely, two factory Glock 19’s with the same sights and no modifications might not be different enough to warrant two separate loadout cards. (However, if you don’t track them independently as two separate loadouts, you may never know.)
- Holster – The type of holster and its fit to your handgun may affect shooting performance. For instance, a tight holster requiring a high draw force may affect draw time. A holster that does not fit securely on your belt of body may take more time to secure a draw grip. Two very similar holsters may not require separate loadout cards.
- Carry Location – Your holster carry location, open or concealed, may affect your draw time. How difficult it is to reach and grip your gun or how far you need to reach (i.e. ankle) can all add up to increase draw time and slow your speed. If you move your holster over 2 inches, you very likely won’t tell a difference and won’t need a separate loadout card. But say you shoot appendix right side and decide to try carrying IWB 4-5 o’clock then you probably will need two separate loadout cards.
- Ammunition – A change in brand with the same grain bullet and velocity rating may not require a separate loadout card. However, since different brands may have different powder charge uniformity then it may. A different grain weight bullet or velocity rating will likely require a separate loadout card.
- Concealment Garment – If your standard garment is a vest that must be cleared to the side to draw but you occasionally wear a sweatshirt that must be lifted up with both hands, released by one hand, then reach back down to draw, these are going to result in different draw speeds, so you probably need two separate loadout cards.
How to Use Loadout Cards – 3 Simple Steps
- Create a loadout card for each loadout (defined above) that could significantly affect your shooting performance. This should include creating a loadout card for carry loadouts, loadouts you practice regularly or a new loadout you are considering and wish to evaluate.
- Complete the loadout card information in as much or little detail as you wish. Providing more detail may give you a better chance of relating specific features of the loadout to your shooting performance.
- Track modifications you make to your loadout over time. Again, this detail may give you a better chance of relating specific changes made to your loadout to your shooting performance.
In the Live Fire Drill Card system, the Loadout ID is used on the drill cards to identify the loadout used for each run. This allows easy performance review for a specific loadout. It can also be referenced in the log cards to highlight observations made about performance with loadouts or conclusions about the impact of changes to loadouts.
Completing the Loadout Cards
You may perform differently with different loadouts. Similarly, different features of the loadout equipment and outfit can also affect your shooting performance. These features and details are captured on the loadout card along with the history of changes. This allows you to relate a change in performance not only to a difference between loadouts, but also to changes made to specific loadout.
Please see the example of the completed loadout card to the right for reference.
- Create a loadout ID for the loadout. This ID is any short name or alphanumeric description that uniquely identifies that loadout to you. Keep it short to fit in the space provided as you will be recording it many times onto drill cards and log cards.
- Some possible examples of loadout ID’s;
- Main – Your main carry gun.
- G19 – Where you only have one Glock 19.
- G19Main, G19RMR – Where you have two Glock 19’s, one is your main carry and the other has an RMR sight.
- G19B, G19G – Where you have two Glock 19’s, a black and a grey.
- Ankle – You have one gun and holster for your ankle carry position.
- Peace, PM – You nicknamed you gun Peacemaker.
- G19LASR – Glock 19 with a trigger reset kit and laser for use with the L.A.S.R. system for dry fire practice.
- Some possible examples of loadout ID’s;
- Fill in the date that you created the loadout card.
- Define your handgun with the description, type, caliber, make, model and color/finish.
- Define the sight as sights usually affect accuracy.
- Define the trigger and if possible, measure the break weight as triggers usually affect accuracy.
- Define the barrel length and quality as these factors usually affect accuracy.
- Define the accessories that represent how you normally practice or use the loadout.
- Define you normal ammo used with the loadout. (It is common to carry with a different ammo than you practice with. In these cases decide if you want a separate loadout card. Carry ammo is very expensive so most shooters shoot with it every few months to make sure there are no issues. This frequency does not usually warrant a separate loadout card, but rather make a note on the drill card and log to record performance.) If you regularly shoot both standard and high velocity ammo, you may want separate loadout cards.
- Define your holster and carry location. If you change holsters and there are significant differences or you change carry locations (not talking about slight adjustments) you may want separate loadout cards.
- Define your standard or typical concealment garment type. If you change your type of concealment garment and it requires a significantly different clear or draw motion and likely affects your time you may want a separate loadout card.
Modifications History – Enter any significant changes to your loadout. For instance if you change sights, enter the new sight information and date.
Notes – This section is for any additional information you feel is relevant to the loadout that isn’t covered in the standard format.